lolighostgirl: mikan_icon (0)
Perona ([personal profile] lolighostgirl) wrote 2013-03-13 02:35 am (UTC)

"Spirit" - Vulpix


Pokémon: Vulpix [fire]
Nickname: Spirit
Level: 36
Egg Group: Field
Hold Item: none
Evolution: 1st evolution
Ability: Flash Fire (It powers up Fire-type moves if it's hit by one.)
Gender: Female
Nature:
Moveset:
  • Roar (Normal)-- the target is scared off and switched. In the wild, a battle against a single Pokémon ends.
  • Ember (Fire)-- the target is attacked with small flames. It may also leave the target with a burn.
  • Flamethrower (Fire)-- the target is scorched with an intense blast of fire. It may also leave the target with a burn.
  • Tail Whip (Normal)-- the user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat.
  • Quick Attack (Normal)-- the user lunges at the target at a speed that makes it almost invisible. It is sure to strike first.
  • Fire Spin (Fire) -- the target becomes trapped within a fierce vortex of fire that rages for four to five turns.
  • Confusion Ray (Ghost)-- the target is exposed to a sinister ray that triggers confusion.
  • Imprison (Psychic)-- if the opponents know any move also known by the user, the opponents are prevented from using it.
  • Faint Attack (Dark)-- the user approaches the target disarmingly, then throws a sucker punch. It hits without fail.
  • Flame Burst (Fire)-- the user attacks the target with a bursting flame. The bursting flame damages Pokémon next to the target as well.
  • Will-O-Wisp (Fire)-- the user shoots a sinister, bluish-white flame at the target to inflict a burn.
  • Hex (Ghost)-- this relentless attack does massive damage to a target affected by status problems.
  • Payback (Dark)-- the user stores power, then attacks. If the user can use this attack after the target, its power is doubled.
  • Flamethrower (Fire)-- the target is scorched with an intense blast of fire. It may also leave the target with a burn.
  • Safeguard (Normal)-- the user creates a protective field that prevents status problems for five turns.

  • Heat Wave (Fire)-- the user attacks by exhaling hot breath on the opposing team. It may also leave targets with a burn.
  • Flare Blitz (Fire)-- the user cloaks itself in fire and charges at the target. The user sustains serious damage and may leave the target burned.
  • Iron Tail (Steel)-- the target is slammed with a steel-hard tail. It may also lower the target's Defense stat.
  • Take Down (Normal)-- a reckless, full-body charge attack for slamming into the target. It also damages the user a little.
  • Double Team (Normal)-- by moving rapidly, the user makes illusory copies of itself to raise its evasiveness.



Weak to: Ground, Rock, Water
Immune to: None
Resistant to: Bug, Steel, Fire, Grass, Ice

Purchased from Tenten and Joonhee

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