lolighostgirl: mikan_icon (0)
Perona ([personal profile] lolighostgirl) wrote 2013-03-07 02:24 am (UTC)

"Cerberus" - Houndoom


Pokémon: Houndoom [Dark/Fire]
Nickname: Cerberus
Level: 56
Egg Group: Field
Hold Item: None
Evolution: 2nd evolution [Previously was Houndour]
Ability: Early Bird (The Pokémon awakens quickly from sleep.)
Gender: Male
Nature:
Moveset:
  • Leer (Normal) -- the user gains an intimidating leer with sharp eyes. The opposing team’s Defense stats are reduced.
  • Ember (Fire) -- the target is attacked with small flames. It may also leave the target with a burn.
  • Howl (Normal) -- the user howls loudly to raise its spirit, boosting its Attack stat.
  • Smog (Poison) -- the target is attacked with a discharge of filthy gases. It may also poison the target.
  • Roar (Normal) -- the target is scared off and switched. In the wild, a battle against a single Pokémon ends.
  • Bite (Dark) -- the target is bitten with viciously sharp fangs. It may make the target flinch.
  • Odor Sleuth (Normal) -- enables a Ghost-type target to be hit with Normal- and Fighting-type attacks. It also enables an evasive target to be hit.
  • Beat Up (Dark) -- the user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks.
  • Fire Fang (Fire) -- the user bites with flame-cloaked fangs. It may also make the target flinch or leave it burned.
  • Faint Attack (Dark) -- the user approaches the target disarmingly, then throws a sucker punch. It hits without fail.
  • Embargo (Dark) -- it prevents the target from using its held item. Its Trainer is also prevented from using items on it.
  • Foul Play (Dark) -- the user turns the target's power against it. The higher the target's Attack stat, the greater the damage.
  • Flamethrower (Fire) -- the target is scorched with an intense blast of fire. It may also leave the target with a burn.
  • Crunch (Dark) -- the user crunches up the target with sharp fangs. It may also lower the target's Defense stat.



Weak to: Fighting, Ground, Rock, Water
Immune to: Psychic
Resistant to: Ghost, Steel, Fire, Grass, Ice, Dark

Second Starter.

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